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- MoveTo - StandAt - Stand-to-Move - Move-to-Stand - Sudden turn #jira none #rb Yoan.StAmant #robomerge EngineMerge #preflight 62b2eb4eb8257dea5c4855f7 [CL 20772074 by mikko mononen in ue5-main branch]
31 lines
622 B
C#
31 lines
622 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class GameplayInteractionsModule : ModuleRules
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{
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public GameplayInteractionsModule(ReadOnlyTargetRules Target) : base(Target)
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{
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ShortName = "GameplayInteractions";
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"AIModule",
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"ContextualAnimation",
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"Core",
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"CoreUObject",
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"Engine",
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"GameplayTags",
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"GameplayTasks",
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"MassEntity",
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"NavCorridor",
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"NavigationSystem",
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"SmartObjectsModule",
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"StateTreeModule",
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"StructUtils",
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}
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);
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}
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}
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}
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