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This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156 [CL 16163576 by aurel cordonnier in ue5-main branch]
99 lines
3.2 KiB
XML
99 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- Firebase plugin additions-->
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<root xmlns:android="http://schemas.android.com/apk/res/android">
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<!-- init section is always evaluated once per architecture -->
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<init>
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<log text="Firebase init"/>
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<setBoolFromProperty result="bEnabled" ini="Engine" section="Firebase" property="FirebaseEnabled" default="false"/>
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<setStringFromProperty result="FirebaseService" ini="Engine" section="Firebase" property="FirebaseService" default="com.epicgames.unreal.notifications.EpicFirebaseMessagingService"/>
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<if condition="bEnabled">
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<true>
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<log text="Firebase enabled!"/>
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<!-- May need client sender ID for notification handling -->
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<!-- setStringFromProperty result="firebase-client-sender-id" ini="Engine" section="Firebase" property="FirebaseClientSenderID" default="" /-->
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</true>
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</if>
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</init>
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<androidManifestUpdates>
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<if condition="bEnabled">
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<true>
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<addElements tag="application">
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<service
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android:name="com.epicgames.unreal.notifications.EpicFirebaseInstanceIDService"
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android:exported="false" >
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<intent-filter>
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<action android:name="com.google.firebase.INSTANCE_ID_EVENT"/>
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</intent-filter>
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</service>
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</addElements>
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<setElement result="ServiceElement" value="service" />
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<addAttribute tag="$ServiceElement" name="android:name" value="$S(FirebaseService)" />
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<addAttribute tag="$ServiceElement" name="android:exported" value="false" />
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<addElements tag="$ServiceElement">
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<intent-filter>
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<action android:name="com.google.firebase.MESSAGING_EVENT"/>
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</intent-filter>
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</addElements>
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<addElement tag="application" name="ServiceElement" />
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</true>
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</if>
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</androidManifestUpdates>
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<buildscriptGradleAdditions>
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<if condition="bEnabled">
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<true>
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<insert>dependencies {
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classpath 'com.google.gms:google-services:4.0.1' // google-services plugin
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}
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</insert>
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</true>
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</if>
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</buildscriptGradleAdditions>
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<buildGradleAdditions>
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<if condition="bEnabled">
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<true>
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<!-- Needs to be same version number as play-services -->
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<insert>dependencies {
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implementation 'com.google.firebase:firebase-core:11.8.0'
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implementation 'com.google.firebase:firebase-messaging:11.8.0'
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}
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// init firebase
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apply plugin: 'com.google.gms.google-services'
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</insert>
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</true>
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</if>
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</buildGradleAdditions>
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<prebuildCopies>
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<if condition="bEnabled">
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<true>
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<copyDir src="$S(PluginDir)/Java" dst="$S(BuildDir)/src/com/epicgames/unreal"/>
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</true>
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</if>
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</prebuildCopies>
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<gradleCopies>
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<if condition="bEnabled">
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<true>
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<!-- Will need to revisit this if/when other plug-ins need to modify google-services.json -->
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<copyFile src="$S(BuildDir)/google-services.json" dst="$S(BuildDir)/gradle/app/google-services.json" force="false"/>
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<copyFile src="$S(BuildDir)/google-services-$S(Configuration).json" dst="$S(BuildDir)/gradle/app/google-services.json" force="false"/>
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</true>
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</if>
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</gradleCopies>
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<gameActivityAllowedRemoteNotificationsAdditions>
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<if condition="bEnabled">
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<true>
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<insert> bPluginEnabled = true;</insert>
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<insertNewline/>
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</true>
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</if>
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</gameActivityAllowedRemoteNotificationsAdditions>
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</root>
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