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UVREditorInteractor now keeps track of whether action keys are held down in the ActionKeysPressed map, and bIsModifierPressed/bIsTouchingTrackpad/bIsPressingTrackpad have been marked deprecated (and will always remain false). #jira UE-155707 #rb Lauren.Barnes #fyi richard.graham #preflight 62c745ebb3789302b1b5a6cd [CL 20992906 by zach brockway in ue5-main branch]
36 lines
632 B
C#
36 lines
632 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class VirtualScoutingEditor : ModuleRules
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{
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public VirtualScoutingEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"VirtualScoutingOpenXR/Private",
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}
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);
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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}
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);
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"OpenXRHMD",
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"UnrealEd",
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"VREditor",
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"VirtualScoutingOpenXR",
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}
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);
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}
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}
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