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#jira UE-158883 #rb benjamin.fox #preflight skip [CL 23081738 by ben hoffman in ue5-main branch]
5 lines
285 B
INI
5 lines
285 B
INI
; Add hardware devices here to detect them at runtime using FInputDeviceScope::GetCurrent
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; @see FRawInputWindows::SendControllerEvents()
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; [InputPlatformSettings_Windows InputPlatformSettings]
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; +HardwareDevices=(InputClassName="RawInput",HardwareDeviceIdentifier="<YourDeviceName>") |