Files
UnrealEngineUWP/Engine/Plugins/Experimental/RawInput/Config/Input.ini
2022-11-10 12:10:40 -05:00

5 lines
285 B
INI

; Add hardware devices here to detect them at runtime using FInputDeviceScope::GetCurrent
; @see FRawInputWindows::SendControllerEvents()
; [InputPlatformSettings_Windows InputPlatformSettings]
; +HardwareDevices=(InputClassName="RawInput",HardwareDeviceIdentifier="<YourDeviceName>")