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#jira UE-157414 #rb chris.caulfield,cedric.caillaud,benn.gallagher #preflight 62fe844657316140a8f9659e [CL 21455241 by danny chapman in ue5-main branch]
17 lines
543 B
C++
17 lines
543 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PhysicsControlComponentVisualizer.h"
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#include "PhysicsControlComponent.h"
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//======================================================================================================================
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void FPhysicsControlComponentVisualizer::DrawVisualization(
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const UActorComponent* Component,
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const FSceneView* View,
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FPrimitiveDrawInterface* PDI)
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{
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if (const UPhysicsControlComponent* PCC = Cast<const UPhysicsControlComponent>(Component))
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{
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PCC->DebugDraw(PDI);
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}
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}
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