You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Remove plugin folder remap from ini file. Corrections for inclusive wording from the latest coding standard. [REVIEW] [at]alexei.lebedev [FYI] [at]derek.ehrman #preflight 63318d90100305080671b077 #preflight 63315c347b582f58ab5615bc [CL 22191568 by jordi rovira in ue5-main branch]
53 lines
1.0 KiB
Plaintext
53 lines
1.0 KiB
Plaintext
{
|
|
"FileVersion": 1,
|
|
|
|
"FriendlyName": "Mutable",
|
|
"Version": 1,
|
|
"VersionName": "1.7.0",
|
|
"CreatedBy": "Anticto Estudi Binari, SL",
|
|
"CreatedByURL": "https://anticto.com",
|
|
"Description": "Mutable adds the tools and runtime to create customizable objects for your games.",
|
|
"Category": "CustomizableObjects",
|
|
"Modules": [
|
|
{
|
|
"Name": "MutableRuntime",
|
|
"Type": "Runtime",
|
|
"LoadingPhase": "PreDefault"
|
|
},
|
|
{
|
|
"Name": "CustomizableObject",
|
|
"Type": "Runtime",
|
|
"LoadingPhase": "PreDefault"
|
|
},
|
|
{
|
|
"Name": "MutableTools",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "PreDefault"
|
|
},
|
|
{
|
|
"Name": "CustomizableObjectEditor",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "PostEngineInit"
|
|
},
|
|
{
|
|
"Name": "CustomizableObjectPopulation",
|
|
"Type": "Runtime",
|
|
"LoadingPhase": "Default"
|
|
},
|
|
{
|
|
"Name": "CustomizableObjectPopulationEditor",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "Default"
|
|
}
|
|
],
|
|
"Plugins": [
|
|
{
|
|
"Name": "SkeletalMerging",
|
|
"Enabled": true
|
|
}
|
|
],
|
|
|
|
"CanContainContent": true,
|
|
"EnabledByDefault": false
|
|
}
|