Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionSequencer/GeometryCollectionSequencer.Build.cs
bryan sefcik 0eeac455e0 Pass 3 on cleaning up build.cs files.
#jira
#preflight 631b9c15d31788ea3ab0f27b

[CL 21935601 by bryan sefcik in ue5-main branch]
2022-09-10 00:02:58 -04:00

41 lines
1.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryCollectionSequencer : ModuleRules
{
public GeometryCollectionSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.AddRange(
new string[] {
"Sequencer",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetTools",
"Core",
"CoreUObject",
"Engine",
"LevelSequence",
"MovieScene",
"MovieSceneTools",
"MovieSceneTracks",
"RHI",
"Sequencer",
"Slate",
"SlateCore",
"TimeManagement",
"EditorFramework",
"UnrealEd",
"GeometryCollectionTracks",
"Chaos",
"GeometryCollectionEngine",
}
);
}
}
}