Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin
gustav melich 0cb27d8f52 Dataflow:
- Added TransformSelection data type
- Implemented these nodes: GetArrayElementDataflowNode, GetNumArrayElementsDataflowNode, GetCentroidsDataflowNode, PointsToMeshDataflowNode, BoxToMeshDataflowNode, MeshInfoDataflowNode,
                                           MeshToCollectionDataflowNode, StaticMeshToMeshDataflowNode, TransformDataflowNode, MeshAppendDataflowNode, MeshBooleanDataflowNode, MeshCopyToPointsDataflowNode,
                                           CompareIntDataflowNode, BranchDataflowNode, GetMeshDataDataflowNode, GetSchemaDataflowNode, CollectionTransformSelectionAllDataflowNode,
                                           CollectionTransformSelectionSetOperationDataflowNode, CollectionTransformSelectionInfoDataflowNode, CollectionTransformSelectionNoneDataflowNode,
                                           CollectionTransformSelectionInvertDataflowNode, CollectionTransformSelectionRandomDataflowNode, AutoClusterDataflowNode, CollectionTransformSelectionRootDataflowNode,
                                           CollectionTransformSelectionCustomDataflowNode, CollectionTransformSelectionParentDataflowNode, CollectionTransformSelectionByPercentageDataflowNode,
                                           CollectionTransformSelectionChildrenDataflowNode, CollectionTransformSelectionSiblingsDataflowNode, CollectionTransformSelectionLevelDataflowNode,
                                           CollectionTransformSelectionContactDataflowNode, CollectionTransformSelectionLeafDataflowNode, CollectionTransformSelectionClusterDataflowNode,
                                           CollectionTransformSelectionBySizeDataflowNode, CollectionTransformSelectionByVolumeDataflowNode, SetAnchorStateDataflowNode, FProximityDataflowNode
- Renamed Passthrough metadata tag to DataflowPassthrough
- Added Tooltip display for nodes (both for hovering over the node and hovering over the node name in Action menu) and for pins, the tooltip gets build from the /** ... */ comments from the header file

#rb Brice.Criswell, Jimmy.Andrews, Cedric.Caillaud, Harsha.Reddy

#ushell-cherrypick of 22280306 by Gustav.Melich
#preflight 6372b085ee4d25f90adf68b1

[CL 23131415 by gustav melich in ue5-main branch]
2022-11-14 20:42:57 -05:00

62 lines
1.1 KiB
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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "0.1",
"FriendlyName" : "Geometry",
"Description" : "Adds Geometry Collection Container.",
"Category": "Geometry",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "https://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : true,
"IsBetaVersion" : true,
"Installed" : false,
"Modules": [
{
"Name": "GeometryCollectionEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "GeometryCollectionTracks",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "GeometryCollectionSequencer",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "GeometryCollectionNodes",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ProceduralMeshComponent",
"Enabled": true
},
{
"Name": "ChaosSolverPlugin",
"Enabled": true
},
{
"Name": "Dataflow",
"Enabled": true
},
{
"Name": "PlanarCut",
"Enabled": true
},
{
"Name": "Fracture",
"Enabled": true
}
]
}