Files
UnrealEngineUWP/Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/DataflowEditor.Build.cs
brice criswell d32829880c Dataflow : Editor rendering with component base.
#rb none
#preflight 6372b120ee4d25f90adf77d3

[CL 23148817 by brice criswell in ue5-main branch]
2022-11-15 20:01:10 -05:00

43 lines
818 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class DataflowEditor : ModuleRules
{
public DataflowEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Slate",
"SlateCore",
"Engine",
"EditorFramework",
"UnrealEd",
"Projects",
"PropertyEditor",
"RenderCore",
"RHI",
"AssetTools",
"AssetRegistry",
"SceneOutliner",
"EditorStyle",
"AssetTools",
"ToolMenus",
"LevelEditor",
"InputCore",
"AdvancedPreviewScene",
"GraphEditor",
"DataflowCore",
"DataflowEngine",
"DataflowEnginePlugin",
"Slate",
"Chaos",
}
);
}
}
}