Files
UnrealEngineUWP/Engine/Config/TVOS/DataDrivenPlatformInfo.ini
florin pascu 5669253244 - Add Disable Preview Menu Option
- GetFriendlyShaderPlatformName removed
- RHIShaderPlatformDefinitions.inl deleted
- Added FriendlyNames to all ShaderPlatforms in DDSPI
- MenuText now comes from FriendlyNames in DDSPI
#rb Jack.Porter
#jira none
#preflight 632b1f8c826e0c2fe9a9d5d2

[CL 22118730 by florin pascu in ue5-main branch]
2022-09-21 14:35:21 -04:00

38 lines
1.1 KiB
INI

[DataDrivenPlatformInfo]
bIsConfidential=false
IniParent=IOS
TargetSettingsIniSectionName=/Script/IOSRuntimeSettings.IOSRuntimeSettings
GlobalIdentifier=A478294FBD0D4EC08830B6D4D219C1A4
NormalIconPath=Launcher/TVOS/Platform_TVOS_24x
LargeIconPath=Launcher/TVOS/Platform_TVOS_128x
XLargeIconPath=
AutoSDKPath=
TutorialPath=SharingAndReleasing/Mobile/iOS
Windows:bIsEnabled=true
Mac:bIsEnabled=true
Linux:bIsEnabled=false
bUsesHostCompiler=false
bUATClosesAfterLaunch=true
PlatformGroupName=Mobile
[ShaderPlatform METAL_MRT_TVOS]
Language=Metal
MaxFeatureLevel=SM5
ShaderFormat=SF_METAL_MRT_TVOS
bIsMetalMRT=true
bTargetsTiledGPU=true
bSupportsIndexBufferUAVs=true
bSupports4ComponentUAVReadWrite=true
bSupportsManualVertexFetch=false
FriendlyName=LOCTEXT("FriendlyShaderPlatformName_TVOS_SM5", "TVOS Shader Model 5")
[ShaderPlatform METAL_TVOS]
Language=Metal
MaxFeatureLevel=ES3_1
ShaderFormat=SF_METAL_TVOS
bIsMobile=true
bTargetsTiledGPU=true
bSupports4ComponentUAVReadWrite=true
bSupportsManualVertexFetch=false
FriendlyName=LOCTEXT("FriendlyShaderPlatformName_TVOS_ES31", "TVOS Shader Model 3_1")