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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c227e52edb202b10de08bb3f7847479cd076d607
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private
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zach bethel 2e0b2920c1 Fix transition errors in staging texture.
#preflight 628d354f1f11bc7326dcc251
#jira UE-153560

[CL 20370182 by zach bethel in ue5-main branch]
2022-05-25 15:43:02 -04:00
..
ExportMaterialProxy.h
Material Baking - FExportMaterialProxy - Do not rely on BaseMaterialId as it is invalid on cooked materials
2022-05-16 13:10:08 -04:00
MaterialBakingHelpers.cpp
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MaterialBakingModule.cpp
Fix transition errors in staging texture.
2022-05-25 15:43:02 -04:00
MaterialBakingModule.h
PR #8499: Add support for transforming normals in material baking from world-space (Contributed by aidinabedi)
2022-01-28 09:40:17 -05:00
MaterialOptionsCustomization.cpp
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MaterialOptionsCustomization.h
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MaterialOptionsWindow.cpp
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MaterialOptionsWindow.h
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MaterialPropertyEx.cpp
PR #8492: Add FMaterialPropertyEx::IsCustomOutput (Contributed by aidinabedi)
2022-01-18 08:53:12 -05:00
MaterialRenderItem.cpp
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
MaterialRenderItem.h
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MaterialRenderItemData.cpp
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MaterialRenderItemData.h
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