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c19fe82eb4bc2f7d045cfb5accdd16aae9dfdf95
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Windows
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bryan sefcik d9a375bb24 Fixed Windows Arm64 compile issues.
#jira

[CL 26672999 by bryan sefcik in ue5-main branch]
2023-07-28 10:32:20 -04:00
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VirtualAllocPageStatus.cpp
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VirtualAllocPageStatus.h
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WindowsCriticalSection.cpp
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WindowsErrorOutputDevice.cpp
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WindowsEvent.h
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WindowsEventLogOutputDevice.cpp
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WindowsPlatformAtomics.cpp
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WindowsPlatformCrashContext.cpp
#UE Add commandline parameter to allow buildmachines to use crashreportclient to upload crashes. Used when testing crash reports
2023-05-05 04:06:18 -04:00
WindowsPlatformEventTracingForWindows.h
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WindowsPlatformFile.cpp
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WindowsPlatformManualResetEvent.h
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WindowsPlatformMemory.cpp
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WindowsPlatformMisc.cpp
Fixed Windows Arm64 compile issues.
2023-07-28 10:32:20 -04:00
WindowsPlatformModuleDiagnostics.h
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WindowsPlatformNamedPipe.cpp
[PerfFix] Removed 10ms sleep in WindowsPlatformNamedPipe which is running every frame while CmdLinkServer is active
2023-07-25 15:39:27 -04:00
WindowsPlatformOutputDevices.cpp
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WindowsPlatformProcess.cpp
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WindowsPlatformStackWalk.cpp
Fixed Windows Arm64 compile issues.
2023-07-28 10:32:20 -04:00
WindowsPlatformTime.cpp
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WindowsRunnableThread.cpp
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WindowsRunnableThread.h
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