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c19fe82eb4bc2f7d045cfb5accdd16aae9dfdf95
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/IO
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per larsson 58cb352bc2 I/O - delete all container partition(s) and not just the base container after upload
#rb none
#rnx

[CL 26733408 by per larsson in ue5-main branch]
2023-08-01 04:46:45 -04:00
..
IoBuffer.cpp
I/O - move FIoBuffer to separate header
2023-04-24 08:27:19 -04:00
IoChunkEncoding.cpp
I/O - extend on demand I/O store TOC with source chunk hash and compression block hashes
2023-05-22 08:28:57 -04:00
IoChunkId.cpp
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IoContainerHeader.cpp
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IoContainerId.cpp
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IoDirectoryIndex.cpp
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IoDispatcher.cpp
IAS: Add logging of all iorequests to complement the logging of all http requests.
2023-07-18 07:08:07 -04:00
IoHash.cpp
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IoStatus.cpp
I/O - move FIoStatus to separate header
2023-04-24 05:52:11 -04:00
IoStore.cpp
I/O - delete all container partition(s) and not just the base container after upload
2023-08-01 04:46:45 -04:00
PackageId.cpp
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PackageStore.cpp
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
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