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- remove dependency on LaunchEngineLoop.cpp which also allows compilation against engine to succeed - LowLevelTestsRunner no dependency on engine modules required: Launch, Core, Project - EXPLICIT_TESTS_TARGET definition for self-contained tests: test modules and targets that derive from TestModuleRules/TestTargetRules respectively - Cleanup Launch dependencies from existing explicit tests - Cleanup redundant flags from existing explicit tests - rename Self -> Foundation for in Horde - additional platform fixes Default #preflight 63e14d37244dc45a20e29337 All platform/tests LLTs #preflight 63e022f91b44ee7cb1c11d60 #rnx [CL 24035900 by chris constantinescu in ue5-main branch]
410 lines
14 KiB
C#
410 lines
14 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Linq;
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using UnrealBuildBase;
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using EpicGames.Core;
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using System;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// ModuleRules extension for low level tests.
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/// </summary>
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public class TestModuleRules : ModuleRules
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{
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[ConfigFile(ConfigHierarchyType.Engine, "LowLevelTestsSettings", "UpdateBuildGraphPropertiesFile")]
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bool bUpdateBuildGraphPropertiesFile = false;
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private readonly XNamespace BuildGraphNamespace = XNamespace.Get("http://www.epicgames.com/BuildGraph");
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private readonly XNamespace SchemaInstance = XNamespace.Get("http://www.w3.org/2001/XMLSchema-instance");
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private readonly XNamespace SchemaLocation = XNamespace.Get("http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd");
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private bool bUsesCatch2 = true;
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/// <summary>
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/// Associated tested module of this test module.
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/// </summary>
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public ModuleRules? TestedModule { get; private set; }
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/// <summary>
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/// Constructs a TestModuleRules object as its own test module.
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/// </summary>
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/// <param name="Target"></param>
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public TestModuleRules(ReadOnlyTargetRules Target) : base(Target)
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{
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SetupCommonProperties(Target);
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}
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/// <summary>
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/// Constructs a TestModuleRules object as its own test module.
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/// Sets value of bUsesCatch2.
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/// </summary>
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public TestModuleRules(ReadOnlyTargetRules Target, bool InUsesCatch2) : base(Target)
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{
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bUsesCatch2 = InUsesCatch2;
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if (bUsesCatch2)
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{
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SetupCommonProperties(Target);
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}
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}
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/// <summary>
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/// Constructs a TestModuleRules object with an associated tested module.
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/// </summary>
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public TestModuleRules(ModuleRules TestedModule) : base(TestedModule.Target)
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{
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this.TestedModule = TestedModule;
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Name = TestedModule.Name + "Tests";
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if (!string.IsNullOrEmpty(TestedModule.ShortName))
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{
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ShortName = TestedModule.ShortName + "Tests";
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}
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File = TestedModule.File;
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Directory = DirectoryReference.Combine(TestedModule.Directory, "Tests");
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Context = TestedModule.Context;
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PrivateDependencyModuleNames.AddRange(TestedModule.PrivateDependencyModuleNames);
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PublicDependencyModuleNames.AddRange(TestedModule.PublicDependencyModuleNames);
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// Tests can refer to tested module's Public and Private paths
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string ModulePublicDir = Path.Combine(TestedModule.ModuleDirectory, "Public");
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if (System.IO.Directory.Exists(ModulePublicDir))
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{
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PublicIncludePaths.Add(ModulePublicDir);
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}
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string ModulePrivateDir = Path.Combine(TestedModule.ModuleDirectory, "Private");
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if (System.IO.Directory.Exists(ModulePrivateDir))
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{
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PrivateIncludePaths.Add(ModulePrivateDir);
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}
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SetupCommonProperties(Target);
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}
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private void SetupCommonProperties(ReadOnlyTargetRules Target)
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{
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bIsTestModuleOverride = true;
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PCHUsage = PCHUsageMode.NoPCHs;
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PrecompileForTargets = PrecompileTargetsType.None;
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if (Target.Configuration == UnrealTargetConfiguration.Debug && Target.Platform == UnrealTargetPlatform.Linux)
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{
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OptimizeCode = CodeOptimization.Never;
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}
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bAllowConfidentialPlatformDefines = true;
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bLegalToDistributeObjectCode = true;
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// Required false for catch.hpp
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bUseUnity = false;
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// Disable exception handling so that tests can assert for exceptions
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bEnableObjCExceptions = false;
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bEnableExceptions = false;
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SetResourcesFolder("Resources");
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if (!PublicDependencyModuleNames.Contains("Catch2"))
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{
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PublicDependencyModuleNames.Add("Catch2");
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}
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if (!PrivateDependencyModuleNames.Contains("LowLevelTestsRunner"))
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{
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PrivateDependencyModuleNames.Add("LowLevelTestsRunner");
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}
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// Platforms specific setup
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if (Target.Platform == UnrealTargetPlatform.Android)
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{
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PublicDefinitions.Add("CATCH_CONFIG_NOSTDOUT");
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}
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}
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/// <summary>
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/// Set test-specific resources folder relative to module directory.
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/// This will be copied to the binaries path during deployment.
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/// </summary>
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protected void SetResourcesFolder(string ResourcesRelativeFolder)
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{
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AdditionalPropertiesForReceipt.Inner.RemoveAll(Prop => Prop.Name == "ResourcesFolder");
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foreach (DirectoryReference Directory in GetAllModuleDirectories())
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{
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string TestResourcesDir = Path.Combine(Directory.FullName, ResourcesRelativeFolder);
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if (System.IO.Directory.Exists(TestResourcesDir))
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{
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AdditionalPropertiesForReceipt.Add("ResourcesFolder", TestResourcesDir);
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}
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}
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}
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/// <summary>
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/// Generates or updates include file for LowLevelTests.xml containing test flags: name, short name, target name, relative binaries path, supported platforms etc.
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/// <paramref name="TestMetadata">The test metadata specifying name, short name etc used to populate the BuildGraph properties file.</paramref>
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/// </summary>
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protected void UpdateBuildGraphPropertiesFile(Metadata TestMetadata, bool AddToTestNames = true)
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{
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if (!bUpdateBuildGraphPropertiesFile)
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{
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return;
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}
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bool IsPublic = false;
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string GeneratedPropertiesScriptFile;
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string RestrictedFolder = Path.Combine(Unreal.EngineDirectory.FullName, "Restricted");
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string NotForLicenseesFolder = Path.Combine(RestrictedFolder, "NotForLicensees");
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string NonPublicFolder = Path.Combine(NotForLicenseesFolder, "Build");
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string NonPublicPath = Path.Combine(NonPublicFolder, "LowLevelTests_GenProps.xml");
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if (IsRestrictedPath(ModuleDirectory))
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{
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GeneratedPropertiesScriptFile = NonPublicPath;
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}
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else
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{
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IsPublic = true;
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GeneratedPropertiesScriptFile = Path.Combine(Unreal.EngineDirectory.FullName, "Build", "LowLevelTests_GenProps.xml");
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}
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// UE-133126
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if (System.IO.File.Exists(NonPublicPath) && System.IO.Directory.GetFileSystemEntries(NonPublicFolder).Length == 1)
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{
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System.IO.File.Delete(NonPublicPath);
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System.IO.Directory.Delete(NonPublicFolder);
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System.IO.Directory.Delete(NotForLicenseesFolder);
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System.IO.Directory.Delete(RestrictedFolder);
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}
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if (!System.IO.File.Exists(GeneratedPropertiesScriptFile))
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{
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string? DirGenProps = Path.GetDirectoryName(GeneratedPropertiesScriptFile);
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if (DirGenProps != null)
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{
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System.IO.Directory.CreateDirectory(DirGenProps);
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}
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using FileStream FileStream = System.IO.File.Create(GeneratedPropertiesScriptFile);
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XDocument XInitFile = new XDocument(new XElement(BuildGraphNamespace + "BuildGraph", new XAttribute(XNamespace.Xmlns + "xsi", SchemaInstance), new XAttribute(SchemaInstance + "schemaLocation", SchemaLocation)));
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XInitFile.Root?.Add(
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new XElement(
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BuildGraphNamespace + "Property",
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new XAttribute("Name", "TestNames" + (!IsPublic ? "Restricted" : "")),
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new XAttribute("Value", string.Empty)));
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XInitFile.Save(FileStream);
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}
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// All relevant properties
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string TestTargetName = Target.LaunchModuleName ?? "NoLaunchModule";
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string TestBinariesPath = TryGetBinariesPath();
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// Do not save full paths
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if (Path.IsPathRooted(TestBinariesPath))
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{
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TestBinariesPath = Path.GetRelativePath(Unreal.RootDirectory.FullName, TestBinariesPath);
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}
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XDocument GenPropsDoc = XDocument.Load(GeneratedPropertiesScriptFile);
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XElement? Root = GenPropsDoc.Root;
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// First descendant must be TestNames
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if (Root != null && Root.FirstNode != null)
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{
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XElement TestNames = (XElement)Root.FirstNode;
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if (TestNames != null)
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{
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string? AllTestNames = TestNames.Attribute("Value")?.Value;
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if (AllTestNames != null && !AllTestNames.Contains(TestMetadata.TestName) && AddToTestNames)
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{
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if (string.IsNullOrEmpty(AllTestNames))
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{
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AllTestNames += TestMetadata.TestName;
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}
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else if (!AllTestNames.Contains(TestMetadata.TestName))
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{
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AllTestNames += ";" + TestMetadata.TestName;
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}
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}
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TestNames.Attribute("Value")?.SetValue(AllTestNames ?? "");
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XElement lastUpdatedNode = TestNames;
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "Disabled", TestMetadata.Disabled.ToString());
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "Short", TestMetadata.TestShortName);
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "Target", TestTargetName);
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "BinariesRelative", TestBinariesPath);
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "ReportType", TestMetadata.ReportType.ToString());
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InsertOrUpdateTestOption(ref lastUpdatedNode, TestMetadata.TestName, TestMetadata.TestShortName, "Run", "Tests", false.ToString());
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List<UnrealTargetPlatform> AllSupportedPlatforms = new List<UnrealTargetPlatform>();
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var SupportedPlatforms = GetType().GetCustomAttributes(typeof(SupportedPlatformsAttribute), false);
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// If none specified we assume all platforms are supported by default
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if (SupportedPlatforms.Length == 0)
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{
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UnrealTargetPlatform[] SupportedByDefault = { UnrealTargetPlatform.Win64, UnrealTargetPlatform.Mac, UnrealTargetPlatform.Linux, UnrealTargetPlatform.Android };
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AllSupportedPlatforms.AddRange(SupportedByDefault);
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}
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else
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{
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foreach (var Platform in SupportedPlatforms)
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{
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AllSupportedPlatforms.AddRange(((SupportedPlatformsAttribute)Platform).Platforms);
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}
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}
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InsertOrUpdateTestFlag(ref lastUpdatedNode, TestMetadata.TestName, "SupportedPlatforms", AllSupportedPlatforms.Aggregate("", (current, next) => (current == "" ? next.ToString() : current + ";" + next.ToString())));
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try
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{
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GenPropsDoc.Save(GeneratedPropertiesScriptFile);
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}
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catch (UnauthorizedAccessException)
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{
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// Expected on build machines.
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// TODO: Ability to build for generate files and runnable tests.
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}
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}
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}
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}
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private bool IsRestrictedPath(string ModuleDirectory)
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{
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foreach (string RestrictedFolderName in RestrictedFolder.GetNames())
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{
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if (ModuleDirectory.Contains(RestrictedFolderName))
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{
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return true;
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}
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}
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return false;
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}
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private string TryGetBinariesPath()
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{
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int SourceFolderIndex = ModuleDirectory.IndexOf("Source");
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if (SourceFolderIndex < 0)
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{
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throw new Exception("Could not detect source folder path for module " + GetType());
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}
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return ModuleDirectory.Substring(0, SourceFolderIndex) + "Binaries";
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}
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#pragma warning disable 8602
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private void InsertOrUpdateTestFlag(ref XElement ElementUpsertAfter, string TestName, string FlagSuffix, string FlagValue)
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{
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IEnumerable<XElement> NextChunk = ElementUpsertAfter.ElementsAfterSelf(BuildGraphNamespace + "Property")
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.Where(prop => prop.Attribute("Name").Value.EndsWith(FlagSuffix));
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if (NextChunk
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.Where(prop => prop.Attribute("Name").Value == TestName + FlagSuffix)
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.Count() == 0)
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{
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XElement ElementInsert = new XElement(BuildGraphNamespace + "Property");
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ElementInsert.SetAttributeValue("Name", TestName + FlagSuffix);
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ElementInsert.SetAttributeValue("Value", FlagValue);
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ElementUpsertAfter.AddAfterSelf(ElementInsert);
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}
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else
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{
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NextChunk
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.Where(prop => prop.Attribute("Name").Value == TestName + FlagSuffix).First().SetAttributeValue("Value", FlagValue);
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}
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ElementUpsertAfter = NextChunk.Last();
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}
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private void InsertOrUpdateTestOption(ref XElement ElementUpsertAfter, string TestName, string TestShortName, string OptionPrefix, string OptionSuffix, string DefaultValue)
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{
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IEnumerable<XElement> NextChunk = ElementUpsertAfter.ElementsAfterSelf(BuildGraphNamespace + "Option")
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.Where(prop => prop.Attribute("Name").Value.StartsWith(OptionPrefix) && prop.Attribute("Name").Value.EndsWith(OptionSuffix));
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if (NextChunk
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.Where(prop => prop.Attribute("Name").Value == OptionPrefix + TestName + OptionSuffix)
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.Count() == 0)
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{
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XElement ElementInsert = new XElement(BuildGraphNamespace + "Option");
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ElementInsert.SetAttributeValue("Name", OptionPrefix + TestName + OptionSuffix);
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ElementInsert.SetAttributeValue("DefaultValue", DefaultValue);
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ElementInsert.SetAttributeValue("Description", string.Format("{0} {1} {2}", OptionPrefix, TestShortName, OptionSuffix));
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ElementUpsertAfter.AddAfterSelf(ElementInsert);
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}
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else
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{
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XElement ElementUpdate = NextChunk
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.Where(prop => prop.Attribute("Name").Value == OptionPrefix + TestName + OptionSuffix).First();
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ElementUpdate.SetAttributeValue("Description", string.Format("{0} {1} {2}", OptionPrefix, TestShortName, OptionSuffix));
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ElementUpdate.SetAttributeValue("DefaultValue", DefaultValue);
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}
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ElementUpsertAfter = NextChunk.Last();
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}
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#pragma warning restore 8602
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/// <summary>
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/// Test metadata class.
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/// </summary>
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public class Metadata
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{
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/// <summary>
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/// Catch2 report type console - prints results to stdout.
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/// </summary>
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public static readonly string ConsoleReportType = "console";
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/// <summary>
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/// Test long name.
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/// </summary>
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public string TestName { get; }
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/// <summary>
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/// Test short name used for display in build system.
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/// </summary>
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public string TestShortName { get; }
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/// <summary>
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/// Type of Catch2 report, defaults to console.
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/// </summary>
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public string ReportType { get; }
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/// <summary>
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/// Is this test disabled?
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/// </summary>
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public bool Disabled { get; }
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/// <summary>
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/// Ctor that sets short name to test name.
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/// </summary>
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public Metadata(string InTestName)
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{
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TestShortName = TestName = InTestName;
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ReportType = ConsoleReportType;
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}
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/// <summary>
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/// Ctor that sets short name and test name.
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/// </summary>
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public Metadata(string InTestName, string InTestShortName)
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{
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TestName = InTestName;
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TestShortName = InTestShortName;
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ReportType = ConsoleReportType;
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}
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/// <summary>
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/// Ctor that sets short name, test name, report type and disabled status.
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/// </summary>
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public Metadata(string InTestName, string InTestShortName, string InReportType, bool InDisabled)
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{
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TestName = InTestName;
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TestShortName = InTestShortName;
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ReportType = InReportType;
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Disabled = InDisabled;
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}
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}
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}
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} |