Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

42 lines
901 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
public partial class FindDialog : Form
{
public FindDialog( string SearchText, bool bIsRegex, bool bMatchCase )
{
InitializeComponent();
SearchTextBox.Text = SearchText;
RegexCheckButton.Checked = bIsRegex;
MatchCaseCheckButton.Checked = bMatchCase;
}
private void FindNextButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.OK;
Close();
}
private void CancelButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Cancel;
Close();
}
private void FindAllButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Yes;
Close();
}
}
}