Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

20 lines
635 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/*------------------------------------------------------------------------------------
IAndroid_MultiTargetPlatformModule interface
------------------------------------------------------------------------------------*/
#include "CoreMinimal.h"
#include "Interfaces/ITargetPlatformModule.h"
class IAndroidTargetPlatformModule : public ITargetPlatformModule
{
public:
//
// Called by AndroidRuntimeSettings to notify us when the user changes the selected texture formats for the Multi format
//
virtual void NotifyMultiSelectedFormatsChanged() = 0;
};