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- Renamed some "FileReference ProjectName" to "FileReference ProjectFile" - Passing in "null" for a lot of UnrealExe params, instead of "UnrealEditor-Cmd", so allow GetEditorForProject to be called (we must still allow for a true override, so we can't get rid of the param) - Added FileSystemReference.Exists #rb David.Harvey [CL 31660211 by josh adams in ue5-main branch]