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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c07ec3f5602ac9dd67e93f745edee0737eb555ea
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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zach bethel ce357a03ff Moved ray tracing passes to run off the render thread and moved dispatches to execute with parallel translation.
#rb Yuriy.ODonnell

[CL 33107626 by zach bethel in ue5-main branch]
2024-04-19 13:05:20 -04:00
..
Internal
[shaders] enable printing of warnings by default in shader dev mode, and add a filtering option such that this can either be fully disabled or apply only to global shader jobs as desired (the default state is to print all warnings). as a bonus cleaned up the code around error/warning processing and related cvars.
2024-04-12 09:16:28 -04:00
Private
Fix circular reference in RHI breadcrumb allocators causing a memory leak
2024-04-19 10:02:21 -04:00
Public
Moved ray tracing passes to run off the render thread and moved dispatches to execute with parallel translation.
2024-04-19 13:05:20 -04:00
RenderCore.Build.cs
Remove RHIGenerateMips and RHIRequiresComputeGenerateMips
2024-04-08 10:34:40 -04:00
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