Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
c07ec3f5602ac9dd67e93f745edee0737eb555ea
UnrealEngineUWP/Engine/Source/Editor/SkeletalMeshEditor
History
halfdan ingvarsson 4499eefc23 Skelmesh Editor: Avoid re-registering the viewport menu.
#jira UE-209056
#rb kiaran.ritchie
#rnx

[CL 33116199 by halfdan ingvarsson in ue5-main branch]
2024-04-19 16:47:18 -04:00
..
Private
Skelmesh Editor: Avoid re-registering the viewport menu.
2024-04-19 16:47:18 -04:00
Public
Added an AssignPhysicsAsset node to the skel mesh editor subsystem to handle editor scripting of modifying the physics asset for a mesh. Also added validation so we check to make sure all the bodies and constraints in the incoming physics asset are linked to bones that actually exist on the target skeletal mesh. Validation also exposed as a seperate node.
2024-02-02 13:44:55 -05:00
SkeletalMeshEditor.Build.cs
…
Powered by Gitea Page: 1076ms Template: 11ms
English
English
Licenses API