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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c0324add0809b5cdba8ec726392a588d290eb7b5
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule
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mikko mononen c0324add08 PropertyBindings: Introduced OnCanBindToContextStructWithIndex (contributed)
[CL 33717680 by mikko mononen in ue5-main branch]
2024-05-17 04:39:14 -04:00
..
Private
PropertyBindings: Introduced OnCanBindToContextStructWithIndex (contributed)
2024-05-17 04:39:14 -04:00
Public
StateTree: Fixed bug where renaming a state parameter would remove bindings to it.
2024-05-16 03:47:06 -04:00
StateTreeEditorModule.Build.cs
[StateTreeDebugger] replaced WITH_STATETREE_DEBUGGER by WITH_STATETREE_TRACE and WITH_STATETREE_TRACE_DEBUGGER to allow different targets to use only one of the two functionalities. For example consoles can only output traces while Desktop targets can output traces and analyse them.
2024-05-02 11:47:26 -04:00
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