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FunctionalTest now implements TreatLogErrorsAsErrors and TreatLogWarningsAsErrors. Default is true and false, but projects and individual tests can override these. #rb CR'd [at]josh.engebretson [at]clayton.langford [at]ben.salem #ROBOMERGE-SOURCE: CL 6238394 via CL 6242055 [CL 6242098 by andrew grant in Main branch]
78 lines
1.6 KiB
C++
78 lines
1.6 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/AutomationTest.h"
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/**
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* Base class for Functional test cases.
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*/
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class FUNCTIONALTESTING_API FFunctionalTestBase : public FAutomationTestBase
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{
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public:
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FFunctionalTestBase(const FString& InName, const bool bInComplexTask);
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/**
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* If true logs will not be included in test events
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*
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* @return true to suppress logs
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*/
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virtual bool SuppressLogs()
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{
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return bSuppressLogs || !IsFunctionalTestRunning();
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}
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/**
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* Specify how log errors & warnings should be handled during tests. If values are not set then the project
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* defaults will be used.
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*/
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void SetLogErrorAndWarningHandling(TOptional<bool> LogErrorsAreErrors, TOptional<bool> LogWarningsAreErrors)
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{
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SetLogErrorAndWarningHandlingToDefault();
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}
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/**
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* Determines if Error logs should be considered test errors
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*/
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virtual bool TreatLogErrorsAsErrors() override
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{
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return bTreatLogErrorsAsErrors;
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}
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/**
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* Determines if Warning logs should be considered test errors
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*/
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virtual bool TreatLogWarningsAsErrors() override
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{
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return bTreatLogWarningsAsErrors;
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}
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/**
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* Returns true if a functional test is running (does not include map setup)
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*/
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bool IsFunctionalTestRunning()
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{
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return bIsFunctionalTestRunning;
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}
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/**
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* Marks us as actively running a functional test
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*/
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void SetFunctionalTestRunning(bool bIsRunning)
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{
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bIsFunctionalTestRunning = bIsRunning;
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}
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protected:
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void SetLogErrorAndWarningHandlingToDefault();
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bool bTreatLogErrorsAsErrors;
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bool bTreatLogWarningsAsErrors;
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bool bSuppressLogs;
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bool bIsFunctionalTestRunning;
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};
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