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Moved SmartObjects out of restricted folder Moved StateTree out of restricted folder Moved ZoneGraph out of restricted folder Moved ZoneGraphAnnotations out of restricted folder #jira UE-115297 #ROBOMERGE-OWNER: mieszko.zielinski #ROBOMERGE-AUTHOR: mieszko.zielinski #ROBOMERGE-SOURCE: CL 17648223 via CL 17648246 via CL 17648261 via CL 17648385 via CL 17648390 via CL 17648742 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v875-17642767) [CL 17648750 by mieszko zielinski in ue5-main branch]
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StateTreePropertyHelpers.h"
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#include "CoreMinimal.h"
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#include "Misc/Guid.h"
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#include "PropertyEditorModule.h"
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#include "PropertyHandle.h"
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#include "ScopedTransaction.h"
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#define LOCTEXT_NAMESPACE "StateTreeEditor"
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namespace UE { namespace StateTree { namespace PropertyHelpers {
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const FSlateBrush* GetTypeIcon(EStateTreeVariableType Type)
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{
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switch (Type)
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{
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case EStateTreeVariableType::Bool:
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return FEditorStyle::GetBrush(TEXT("ClassIcon.BlackboardKeyType_Bool"));
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case EStateTreeVariableType::Float:
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return FEditorStyle::GetBrush(TEXT("ClassIcon.BlackboardKeyType_Float"));
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case EStateTreeVariableType::Int:
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return FEditorStyle::GetBrush(TEXT("ClassIcon.BlackboardKeyType_Int"));
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case EStateTreeVariableType::Vector:
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return FEditorStyle::GetBrush(TEXT("ClassIcon.BlackboardKeyType_Vector"));
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case EStateTreeVariableType::Object:
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return FEditorStyle::GetBrush(TEXT("ClassIcon.BlackboardKeyType_Object"));
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default:
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return FEditorStyle::GetBrush(TEXT("NoBrush"));
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}
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}
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} } } // UE::StateTree::PropertyHelpers
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#undef LOCTEXT_NAMESPACE
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