Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/GenericSmartObject.cpp
mieszko zielinski c019c2635f Moved GameplayBehaviors out of restricted folder over to Experimental
Moved SmartObjects out of restricted folder
Moved StateTree out of restricted folder
Moved ZoneGraph out of restricted folder
Moved ZoneGraphAnnotations out of restricted folder

#jira UE-115297

#ROBOMERGE-OWNER: mieszko.zielinski
#ROBOMERGE-AUTHOR: mieszko.zielinski
#ROBOMERGE-SOURCE: CL 17648223 via CL 17648246 via CL 17648261 via CL 17648385 via CL 17648390 via CL 17648742
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v875-17642767)

[CL 17648750 by mieszko zielinski in ue5-main branch]
2021-09-28 13:33:17 -04:00

88 lines
2.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "GenericSmartObject.h"
#include "UObject/ConstructorHelpers.h"
#include "Components/ArrowComponent.h"
#include "Components/SceneComponent.h"
#include "Engine/Texture2D.h"
#include "Components/BillboardComponent.h"
#include "SmartObjectRenderingComponent.h"
#include "SmartObjectComponent.h"
#if WITH_EDITOR
#include "ObjectEditorUtils.h"
#endif // WITH_EDITOR
AGenericSmartObject::AGenericSmartObject(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
USceneComponent* SceneComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneComp"));
RootComponent = SceneComponent;
RootComponent->Mobility = EComponentMobility::Static;
SOComponent = CreateDefaultSubobject<USmartObjectComponent>(TEXT("SmartObjectComp"));
SOComponent->SetupAttachment(RootComponent);
#if WITH_EDITORONLY_DATA
UBillboardComponent* SpriteComponent = CreateEditorOnlyDefaultSubobject<UBillboardComponent>(TEXT("Sprite"));
RenderingComponent = CreateEditorOnlyDefaultSubobject<USmartObjectRenderingComponent>(TEXT("RenderComp"));
if (!IsRunningCommandlet())
{
// Structure to hold one-time initialization
struct FConstructorStatics
{
ConstructorHelpers::FObjectFinderOptional<UTexture2D> NoteTextureObject;
FName NotesID;
FText GenericSOName;
FConstructorStatics()
: NoteTextureObject(TEXT("/SmartObjects/S_BrainInBox"))
, NotesID(TEXT("SmartObject"))
, GenericSOName(NSLOCTEXT("SpriteCategory", "GenericSO", "GenericSO"))
{
}
};
static FConstructorStatics ConstructorStatics;
if (SpriteComponent)
{
SpriteComponent->Sprite = ConstructorStatics.NoteTextureObject.Get();
SpriteComponent->SetRelativeScale3D_Direct(FVector(0.5f, 0.5f, 0.5f));
SpriteComponent->SpriteInfo.Category = ConstructorStatics.NotesID;
SpriteComponent->SpriteInfo.DisplayName = ConstructorStatics.GenericSOName;
SpriteComponent->SetupAttachment(RootComponent);
SpriteComponent->Mobility = EComponentMobility::Static;
}
if (RenderingComponent)
{
RenderingComponent->SetupAttachment(RootComponent);
}
}
#endif // WITH_EDITORONLY_DATA
SetHidden(true);
SetCanBeDamaged(false);
}
#if WITH_EDITOR
void AGenericSmartObject::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
static const FName SmartObjectName = FName(TEXT("SmartObject"));
Super::PostEditChangeProperty(PropertyChangedEvent);
if (PropertyChangedEvent.Property)
{
if (FObjectEditorUtils::GetCategoryFName(PropertyChangedEvent.Property) == SmartObjectName)
{
if (RenderingComponent)
{
MarkComponentsRenderStateDirty();
}
}
}
}
#endif // WITH_EDITOR