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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bfdffced609348b0bb50de7286a54de563dd8cbf
UnrealEngineUWP/Engine/Source/Programs/SymbolDebugger
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ben marsh 62b3c64b61 Workaround for corrupt minidumps on Windows 10 v1709. Bundle a working version of dbghelp.dll with the application, and attempt load it at startup before loading the system version. Disabled for any targets using CrashDebugHelper, which depends on a matching version of dbgeng.dll (which we can't distribute).
#rb none
#jira UE-70207

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5284948 in //UE4/Release-4.22/... via CL 5284959
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5286763 by ben marsh in Dev-Build branch]
2019-03-04 13:02:18 -05:00
..
Private
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
Public
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
SymbolDebugger.Build.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-01-10 20:03:35 -05:00
SymbolDebugger.Target.cs
Workaround for corrupt minidumps on Windows 10 v1709. Bundle a working version of dbghelp.dll with the application, and attempt load it at startup before loading the system version. Disabled for any targets using CrashDebugHelper, which depends on a matching version of dbgeng.dll (which we can't distribute).
2019-03-04 13:02:18 -05:00
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