Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/LiveCodingServerModule.h
ben marsh 091af1a859 Fix copyright notices.
#rb none
#jira
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5307349 in //UE4/Release-4.22/... via CL 5314652
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5328776 by ben marsh in Dev-Build branch]
2019-03-06 18:29:56 -05:00

16 lines
354 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Modules/ModuleInterface.h"
#include "ILiveCodingServer.h"
class FLiveCodingServerModule : public IModuleInterface
{
public:
// IModuleInterface implementation
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};