Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetectionModule.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

33 lines
923 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
IAndroidDeviceDetectionModule.h: Declares the IAndroidDeviceDetectionModule interface.
=============================================================================*/
#pragma once
#include "Modules/ModuleInterface.h"
class IAndroidDeviceDetection;
/**
* Interface for AndroidDeviceDetection module.
*/
class IAndroidDeviceDetectionModule
: public IModuleInterface
{
public:
/**
* Returns the android device detection singleton.
* @param AlternamePlatformName If a platform needs a separate detection instance, pass in an identifier here to create a new one
*/
virtual IAndroidDeviceDetection* GetAndroidDeviceDetection(const TCHAR* AlternamePlatformName=TEXT("")) = 0;
protected:
/**
* Virtual destructor
*/
virtual ~IAndroidDeviceDetectionModule( ) { }
};