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bf808f709a762de30cfb3a21025b00b0a0f1655b
UnrealEngineUWP/Engine
History
florin pascu bf808f709a Add missing change from CL 30963863
(fixes crash when viewing device output on Android)
#jira UE-200883
#rb Jack.Porter

[CL 31039512 by florin pascu in 5.4 branch]
2024-01-31 02:30:07 -05:00
..
Binaries
…
Build
Niagara template emitter for painting a 2d point to a grid in a render target.
2024-01-30 23:25:46 -05:00
Config
Move settings from iOSEngine.ini to BaseiOSEngine.ini, also correcting a mistake from a previous CL
2024-01-30 14:38:55 -05:00
Documentation
Documentation for build tools
2024-01-31 02:06:15 -05:00
Extras
Fix crash reconsidering a CL with assets on an edge that blocks asset merges
2024-01-25 19:05:33 -05:00
Platforms/VisionOS
UE-204751 VisionOS -> visionOS in all user facing strings.
2024-01-26 11:15:00 -05:00
Plugins
nDisplay: Changed the dynamic depth of field compensation from a hard coded curve to a LUT with a texture that can be provided through the ICVFX camera properties.
2024-01-30 22:23:36 -05:00
Programs
Move Epic data router from public CRC config
2024-01-26 11:04:15 -05:00
Shaders
nDisplay: Changed the dynamic depth of field compensation from a hard coded curve to a LUT with a texture that can be provided through the ICVFX camera properties.
2024-01-30 22:23:36 -05:00
Source
Add missing change from CL 30963863
2024-01-31 02:30:07 -05:00
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