Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

18 lines
364 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputDevice : ModuleRules
{
public InputDevice(TargetInfo Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Runtime/InputDevice/Public"
}
);
PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine" } );
}
}