Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingModule.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

29 lines
656 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IFuncTestManager.h"
class FFunctionalTestingModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/** Gets the debugger singleton or returns NULL */
static class IFuncTestManager* Get()
{
FFunctionalTestingModule& Module = FModuleManager::Get().LoadModuleChecked<FFunctionalTestingModule>("FunctionalTesting");
return Module.GetSingleton();
}
private:
class IFuncTestManager* GetSingleton() const
{
return Manager.Get();
}
private:
TSharedPtr<class IFuncTestManager> Manager;
};