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30 lines
814 B
C++
30 lines
814 B
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#pragma once
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DECLARE_LOG_CATEGORY_EXTERN(LogFunctionalTest, Log, All);
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class FFuncTestManager : public IFuncTestManager, public TSharedFromThis<FFuncTestManager>
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{
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public:
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virtual ~FFuncTestManager() {}
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/** Triggers in sequence all functional tests found on the level.*/
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virtual void RunAllTestsOnMap(bool bClearLog, bool bRunLooped) override;
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virtual bool IsRunning() const override;
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virtual bool IsFinished() const override;
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virtual void SetScript(class UFunctionalTestingManager* NewScript) override;
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virtual class UFunctionalTestingManager* GetCurrentScript() override { return TestScript.Get(); }
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virtual void SetLooping(const bool bLoop) override;
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protected:
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TWeakObjectPtr<class UFunctionalTestingManager> TestScript;
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};
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