Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformPrivatePCH.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

34 lines
957 B
C

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AndroidTargetPlatformPrivatePCH.h: Pre-compiled header file for the AndroidTargetPlatform module.
=============================================================================*/
#pragma once
/* Dependencies
*****************************************************************************/
#include "Core.h"
#include "ModuleInterface.h"
#include "ModuleManager.h"
#include "Runtime/Core/Public/Android/AndroidProperties.h"
#if WITH_ENGINE
#include "Engine.h"
#include "TextureCompressorModule.h"
#endif
#include "TargetPlatform.h"
#include "TargetPlatformBase.h"
#include "AndroidDeviceDetection.h"
/* Private includes
*****************************************************************************/
#include "AndroidTargetDevice.h"
#include "AndroidTargetPlatform.h"
#include "AndroidTargetDeviceOutput.h"