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UnrealEngineUWP
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bf64d7fbc747c2f16c66ba2f1b01847b475d3349
UnrealEngineUWP
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Engine
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Luke Thatcher
bf64d7fbc7
Fix post processing using 1x1 dummy depth stencil texture causing RTV/DSV size mismatch and GPU crashes.
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#rb Zach.Bethel #jira UE-114411 [CL 16169944 by Luke Thatcher in ue5-main branch]
2021-04-30 13:02:00 -04:00
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Developer
Added a basic implementation of assert in shaders for D3D12. Requires SM6 support which can be enabled through r.D3D12.AllowShaderModel6=1.
2021-04-30 08:37:35 -04:00
Editor
Data Layers changes
2021-04-30 10:54:42 -04:00
Programs
Disable failing test until someone can look at it...
2021-04-29 20:52:36 -04:00
Runtime
Fix post processing using 1x1 dummy depth stencil texture causing RTV/DSV size mismatch and GPU crashes.
2021-04-30 13:02:00 -04:00
ThirdParty
fixing copyright notice
2021-04-29 19:55:10 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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