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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/TaskGraph/Public
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Nick Atamas f5e19bef14 Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
[CL 2406629 by Nick Atamas in Main branch]
2015-01-14 19:04:45 -05:00
..
SBarVisualizer.h
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SEventsTree.h
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SGraphBar.h
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
STaskGraph.h
GPU Profiler: Display a warning if GPU profile is captured with v-sync enabled.
2015-01-14 00:36:58 -05:00
STimeline.h
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
VisualizerEvents.h
…
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