Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundEngineModule.cpp
Rob Gay d5ddbdeb95 IWYU Fixes
#rb trivial
#rnx
#fyi ethan.geller

[CL 13946922 by Rob Gay in ue5-main branch]
2020-07-27 12:04:22 -04:00

24 lines
625 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundEngineModule.h"
#include "Metasound.h"
#include "MetasoundArchetypeRegistration.h"
#include "MetasoundSource.h"
#include "Modules/ModuleManager.h"
DEFINE_LOG_CATEGORY(LogMetasoundEngine);
class FMetasoundEngineModule : public IMetasoundEngineModule
{
virtual void StartupModule() override
{
Metasound::Frontend::RegisterArchetype<UMetasoundSource>();
Metasound::Frontend::RegisterArchetype<UMetasound>();
UE_LOG(LogMetasoundEngine, Log, TEXT("Metasound Engine Initialized"));
}
};
IMPLEMENT_MODULE(FMetasoundEngineModule, MetasoundEngine);