Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/ProfilingDebugging
jason hoerner bec8237a32 UE5: Bug fix for infinite recursion when call stack tracing code is reentered due to an allocation within the code itself when memory tracking is enabled. Added flag to block further stack tracing when this case is detected. This wasn't observed in Development builds, because the reserve size was large enough that reallocation wasn't triggered, but in Test builds, additional functions are generated by the compiler.
#rb andrew.firth jeanfrancois.dube
#rnx
#lockdown andrew.firth
#preflight 6148fc96338ee5000126865d

#ROBOMERGE-OWNER: jason.hoerner
#ROBOMERGE-AUTHOR: jason.hoerner
#ROBOMERGE-SOURCE: CL 17576932 via CL 17634163
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17634172 by jason hoerner in ue5-release-engine-test branch]
2021-09-27 14:53:05 -04:00
..
2021-09-22 08:36:16 -04:00