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UnrealEngineUWP
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UnrealEngineUWP
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Josh Adams
56440f0048
- First checkin for the new DesktopTargetPlatform that will be able to cook packages for Windows, Mac, and Linux. So far, cooking on Windows and Mac and run on each other (with -opengl on Windows, since Mac can't currently compile D3D shaders)
...
[CL 2448658 by Josh Adams in Main branch]
2015-02-17 09:57:44 -05:00
..
ShaderFormatD3D
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
WindowsClientTargetPlatform
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
WindowsNoEditorTargetPlatform
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
WindowsServerTargetPlatform
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
WindowsTargetPlatform
- First checkin for the new DesktopTargetPlatform that will be able to cook packages for Windows, Mac, and Linux. So far, cooking on Windows and Mac and run on each other (with -opengl on Windows, since Mac can't currently compile D3D shaders)
2015-02-17 09:57:44 -05:00