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be8e0074e55dde2fd0afb9999a012fe3a16095c1
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source
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nathan mitchell be8e0074e5 UVEditor: Merge and unify the RecomputeUVs codebases with the UVEditor and Modeling Mode.
#rb Jimmy.Andrews
#preflight 635c0d7cae6840072d339bd4

[CL 22831760 by nathan mitchell in ue5-main branch]
2022-10-28 13:26:45 -04:00
..
MeshModelingTools
UVEditor: Merge and unify the RecomputeUVs codebases with the UVEditor and Modeling Mode.
2022-10-28 13:26:45 -04:00
MeshModelingToolsEditorOnly
UVEditor: Merge and unify the RecomputeUVs codebases with the UVEditor and Modeling Mode.
2022-10-28 13:26:45 -04:00
ModelingComponents
Fixed missing includes when building non unity/pch
2022-10-26 23:30:49 -04:00
ModelingComponentsEditorOnly
This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
2022-10-26 12:57:32 -04:00
ModelingOperators
UVEditor: Merge and unify the RecomputeUVs codebases with the UVEditor and Modeling Mode.
2022-10-28 13:26:45 -04:00
ModelingOperatorsEditorOnly
ModelingTools: Merge and unify the AutoUV codebases between the UV Editor and Modeling Mode.
2022-10-21 17:27:26 -04:00
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