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be7c3f9763558302a30ce4bbbca47372fbfbc694
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer
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ben marsh db48c5fa8e Live Coding: Restore patched module state if a packaged game is quick restarted.
#rb none
#jira UE-77396
#rnx

#ROBOMERGE-SOURCE: CL 7713241 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)

[CL 7713242 by ben marsh in Main branch]
2019-08-04 15:02:43 -04:00
..
Private
Live Coding: Restore patched module state if a packaged game is quick restarted.
2019-08-04 15:02:43 -04:00
Public
LiveCoding: Add support for the new restart functionality in Live++ 1.5.0. The Live Coding console window now includes a "Quick Restart" button, which restarts the process and adds the existing patches back in.
2019-07-16 08:46:52 -04:00
LiveCodingServer.Build.cs
LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
2019-07-16 08:45:13 -04:00
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