Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
sebastien lussier 4f1a715182 Added the option "Create Merged Material" to mesh merging settings
* Option is disabled by default
* When enabled, the resulting merged mesh will have:
** An additional unused material which is created from the merge of all meshes materials
** An additional set of UV coordinates that can be used to apply the merged material to any section of the mesh
** Added additional static switch params to BaseFlattenMaterials to allow specifying UV channel
[FYI] jurre.debaare
#rnx


#ROBOMERGE-SOURCE: CL 7473968 via CL 7474018
#ROBOMERGE-BOT: (v372-7473910)

[CL 7474030 by sebastien lussier in Main branch]
2019-07-22 08:22:52 -04:00
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