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* Option is disabled by default * When enabled, the resulting merged mesh will have: ** An additional unused material which is created from the merge of all meshes materials ** An additional set of UV coordinates that can be used to apply the merged material to any section of the mesh ** Added additional static switch params to BaseFlattenMaterials to allow specifying UV channel [FYI] jurre.debaare #rnx #ROBOMERGE-SOURCE: CL 7473968 via CL 7474018 #ROBOMERGE-BOT: (v372-7473910) [CL 7474030 by sebastien lussier in Main branch]