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be2778ff74f56cb97dfec981052a51f080bdb265
UnrealEngineUWP/Engine/Source/Developer/Windows
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joe kirchoff 748e7aac60 UnrealBuildTool: Auto disable SharedPCH if a module is compiling using a CppStandard older than the engine
#rnx
#jira UE-207533

[CL 33955046 by joe kirchoff in ue5-main branch]
2024-05-28 17:53:24 -04:00
..
LiveCoding
Added documentation to the PreloadNamedModules live coding setting
2024-04-26 06:57:17 -04:00
LiveCodingServer
UnrealBuildTool: Auto disable SharedPCH if a module is compiling using a CppStandard older than the engine
2024-05-28 17:53:24 -04:00
ShaderFormatD3D
RHI Validation
2024-05-22 04:15:09 -04:00
WindowsPlatformEditor
Re-submit Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
2024-02-15 11:46:19 -05:00
WindowsTargetPlatfomControls
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
WindowsTargetPlatform
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
WindowsTargetPlatformSettings
Re-submit Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
2024-02-15 11:46:19 -05:00
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