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UnrealEngineUWP
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be10939dc5ad86fdb41dfd13623b5c01f68a4ebd
UnrealEngineUWP
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Engine
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Runtime
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Core
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Martin Ridgers
be10939dc5
Specifying additional space for a traced event was only necessary if an event had an "attachment" (an arbitrary unstructured blob of data, "<< EventName.Attachment(...)"). Attachments were removed in 17080821. While the API wasn't updated at the time for transition purposes, it soon will be. (Note there is one slightly confusing element here which is that _important_ events do need to have a size specified due to the way they are buffered internally. The ThreadName events here however are not marked important).
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#fyi martins.mozeiko [CL 17365981 by Martin Ridgers in ue5-main branch]
2021-08-31 07:37:29 -04:00
..
Private
Specifying additional space for a traced event was only necessary if an event had an "attachment" (an arbitrary unstructured blob of data, "<< EventName.Attachment(...)"). Attachments were removed in 17080821. While the API wasn't updated at the time for transition purposes, it soon will be. (Note there is one slightly confusing element here which is that _important_ events do need to have a size specified due to the way they are buffered internally. The ThreadName events here however are not marked important).
2021-08-31 07:37:29 -04:00
Public
Remove default brightness and reset brightness on iOS.
2021-08-31 03:53:34 -04:00
Core.Build.cs
Move trace platform event availability define from TraceLog to Core build files
2021-08-24 21:25:13 -04:00