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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bdf43a29dbb60c74c162dc4aaa15c5dbbd746c0f
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source
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semion piskarev bdf43a29db MeshModelingToolset: Added a way to store tool selections between tool invocations and used it in PolyEdit tool.
#rb Ryan.Schmidt
#jira UETOOL-2372
#rnx

[CL 14745200 by semion piskarev in ue5-main branch]
2020-11-13 14:07:30 -04:00
..
MeshModelingTools
MeshModelingToolset: Added a way to store tool selections between tool invocations and used it in PolyEdit tool.
2020-11-13 14:07:30 -04:00
MeshModelingToolsEditorOnly
MeshModelingTools: Added marquee select of vertices and edges in PolyEdit tool. Also refactored the selection mechanic to handle its own behaviors and adusted the using tools.
2020-11-13 12:09:55 -04:00
ModelingComponents
MeshModelingToolset: Added a way to store tool selections between tool invocations and used it in PolyEdit tool.
2020-11-13 14:07:30 -04:00
ModelingOperators
add min area and min tri count filters for jacketing tool, to help remove isolated floating tris from output
2020-11-10 17:04:15 -04:00
ModelingOperatorsEditorOnly
Merge Release-Engine-Staging to Main @ CL# 14467590
2020-10-09 22:42:26 -04:00
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