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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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bdaeaba7da3284931a2b1bca8065893bc51db8d7
UnrealEngineUWP/Engine/Source
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steven barnett bdaeaba7da Fix compilation of DirtyFlags.h when there are 32 particle properties (ie, when CHAOS_CHECKED is true)
[FYI] ori.cohen


#ROBOMERGE-SOURCE: CL 11577695 via CL 11577697 via CL 11577698
#ROBOMERGE-BOT: (v654-11333218)

[CL 11577699 by steven barnett in Main branch]
2020-02-21 14:08:02 -05:00
..
Developer
#jira UE-88250 - Crash Report Client doesn't emits EditorSummaryEvent with proper AppId/AppVersion/SessionId/UserId
2020-02-21 14:02:56 -05:00
Editor
Check if XRSystem is valid before enabling stereo
2020-02-21 14:04:45 -05:00
Programs
Another fix for UE-88874 (exception generating project files from binary release).
2020-02-21 14:04:13 -05:00
Runtime
Fix compilation of DirtyFlags.h when there are 32 particle properties (ie, when CHAOS_CHECKED is true)
2020-02-21 14:08:02 -05:00
ThirdParty
Filter out any polygon referencing vertices positions containing NaN to fix crash in MikkTSpace during a datasmith import
2020-02-21 14:06:08 -05:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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