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UnrealEngineUWP
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bd91cb6ed60b94017baaf24788198248803dd2e9
UnrealEngineUWP
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UnrealBuildTool
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Ben Marsh
b317651996
Update Rsync filter list for new version of Mono.
...
#rb none #rnx [CL 4690819 by Ben Marsh in Dev-Build branch]
2019-01-08 17:59:17 -05:00
..
AppleToolChain.cs
UBT: Use FileReference and DirectoryReference instead of raw strings in actions.
2018-12-27 10:48:30 -05:00
RemoteMac.cs
Update Rsync filter list for new version of Mono.
2019-01-08 17:59:17 -05:00
UEToolChain.cs
UBT: Remove the project dependency on ShaderCompileWorker being compiled for any project targets. Instead, SCW is built through the same UBT invocation that builds the editor, allowing files to be built in parallel. This also removes the dependency on ShaderCompileWorker being built for non-editor targets (since Visual Studio does not support per-configuration project dependencies).
2019-01-04 10:58:28 -05:00