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UnrealEngineUWP
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bd91cb6ed60b94017baaf24788198248803dd2e9
UnrealEngineUWP
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UnrealBuildTool
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Ben Marsh
40c411178a
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none #rnx [CL 4723867 by Ben Marsh in Dev-Build branch]
2019-01-15 08:57:31 -05:00
..
BuildMode.cs
Hacky fix for single file compile; when building from Visual Studio, ignore the ShaderCompileWorker target.
2019-01-11 16:06:36 -05:00
CleanMode.cs
UBT: Remove the project dependency on ShaderCompileWorker being compiled for any project targets. Instead, SCW is built through the same UBT invocation that builds the editor, allowing files to be built in parallel. This also removes the dependency on ShaderCompileWorker being built for non-editor targets (since Visual Studio does not support per-configuration project dependencies).
2019-01-04 10:58:28 -05:00
DeployMode.cs
UBT: Rename ECompilationResult to CompilationResult.
2018-12-20 14:53:34 -05:00
GenerateProjectFilesMode.cs
Fix *.user files not being generated when the DisablePlatformProjectGenerators config entry is empty.
2019-01-10 16:14:38 -05:00
JsonExportMode.cs
UBT: Convert the -SingleFile= argument to be per-target.
2018-12-20 12:10:57 -05:00
SetupPlatformsMode.cs
Update additional copyright notices.
2018-12-14 15:20:24 -05:00
ValidatePlatformsMode.cs
Update additional copyright notices.
2018-12-14 15:20:24 -05:00
WriteDocumentationMode.cs
Update additional copyright notices.
2018-12-14 15:20:24 -05:00
WriteMetadataMode.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-01-15 08:57:31 -05:00