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UnrealEngineUWP
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bd91cb6ed60b94017baaf24788198248803dd2e9
UnrealEngineUWP
/
Engine
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Source
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Programs
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AutomationTool
/
XLocLocalization
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Ben Marsh
0f885bbf64
Switch UAT and UBT to use .NET 4.6.2, in order to support long file names (which is enabled via an app.manifest file in each application).
...
#rb none [CL 4679962 by Ben Marsh in Dev-Build branch]
2019-01-03 16:47:48 -05:00
..
Properties
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
XLocService
XLOC now gets the latest build for the specified file, rather than the latest build in general
2018-06-15 15:41:27 -04:00
XLocLocalization.Automation.csproj
Switch UAT and UBT to use .NET 4.6.2, in order to support long file names (which is enabled via an app.manifest file in each application).
2019-01-03 16:47:48 -05:00
XLocLocalizationProvider.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00