Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

19 lines
311 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Toolkits/AssetEditorToolkit.h"
/** EnvQuery Editor public interface */
class IEnvironmentQueryEditor : public FAssetEditorToolkit
{
public:
virtual uint32 GetSelectedNodesCount() const = 0;
};