Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

19 lines
443 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimationStateMachineGraph.h"
#define LOCTEXT_NAMESPACE "AnimationGraph"
/////////////////////////////////////////////////////
// UAnimationStateMachineGraph
UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bAllowDeletion = false;
bAllowRenaming = true;
}
#undef LOCTEXT_NAMESPACE