Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseSnapshot.cpp
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

26 lines
707 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphNode_PoseSnapshot.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_LocalCachePose
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_PoseSnapshot::UAnimGraphNode_PoseSnapshot(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
FText UAnimGraphNode_PoseSnapshot::GetTooltipText() const
{
return LOCTEXT("UAnimGraphNode_PoseSnapshot_Tooltip", "Returns local space pose snapshot.");
}
FText UAnimGraphNode_PoseSnapshot::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("UAnimGraphNode_PoseSnapshot_Title", "Pose Snapshot");
}
#undef LOCTEXT_NAMESPACE