Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

22 lines
701 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IContentSourceProvider.h"
/** Provides methods for registering and getting registered content source providers. */
class FContentSourceProviderManager
{
public:
/** Registers a content source provider. */
void RegisterContentSourceProvider(TSharedRef<IContentSourceProvider> ContentSourceProvider);
/** Gets and array of the currently registered content source providers. */
const TArray<TSharedRef<IContentSourceProvider>>* GetContentSourceProviders();
private:
/** The registered content source providers. */
TArray<TSharedRef<IContentSourceProvider>> ContentSourceProviders;
};